Wisocki Junior
Goombles
TheVirtulab
GIS4D
2048
BlocksXR
As the founder and CEO of Wisocki Studios Ltda, I have been creating immersive and interactive games and applications for various platforms and devices using Unity3D and AR/VR technologies. With over 12 years of experience in Unity3D development, I have gained expertise in networking and voice communication, terrain engine, custom mesh generation, code optimization, and complex shader development.
I have also authored SmartMatrix GIS4D, a software that uses Unity3D for GIS (geographic information system) and point cloud rendering, and BlocksXR, a VR game that allows users to build and explore virtual worlds. I am a Borland Certified Developer and I follow the EU GDPR (General Data Protection Regulation) standards. I am passionate about innovation, creativity, and quality in game design and development, and I enjoy collaborating with other developers, artists, and designers to deliver engaging and enjoyable experiences.
Unity3D - 12 years
- TheVirtulab Virtuworx online meetings (London/UK)
- Goombles - Project TechLead - Unity3D: photon quantum networking, tower defense game
- Metaverse projects: BlocksXR, DotEarth, Virtuworx
- Led a team of developers in the design and development of games using Unity3D.
- Collaborated with developers, conducted code reviews.
- Shaders - Parallax Mapping, Relief Mapping, Normal Mapping
- Procedural Mesh generation, voxel engine
- Developing games and applications for iPhone/Android in Unity, AR / VR
AR - using ARCode, ARKit and Vuforia
- Author of SmartMatrix GIS4D and BlocksXR
VR experience on:
HTC Vive, Oculus Rift, GearVR, Oculus Quest, Meta Quest 2 and Windows mixed reality (WMR)
Experience:
05/2022 to present - MagicMedia / Starloop - Dublin, Ireland
November 2023 - Senior Unity Developer
Unity3D: custom input from joystick, multiplayer UI for track/car selection, custom track editor
Colaborated on StarRacer game - solving complex issues, such as unexpected game freeze, new input system issues
Jun 2023 - October 2023 Project TechLead
Unity3D: photon quantum networking, tower defense game
Led a team of developers in the design and development of games using Unity3D.
Collaborated with artists, designers, and stakeholders, conducted code reviews.
https://youtu.be/uH-Uvi-twwg
May 2023 - June 2023 Senior Unity Developer
Unity3D: terrarium game
custom mesh generation, procedural plant growth algorithm and animation
May 2022 - May 2023 Senior Unity Developer
Unity3D: Senior Unity Developer at Starloop Studios - metaverse game
networking, terrain engine, custom mesh generation, code optimization
01/2021 to 05/2022 - Virtuworx at TheVirtulab - London/UK
Unity3D: Senior Unity Developer
networking and voice communication / metaverse project
https://www.youtube.com/@virtuworx6808/videos
01/2020 to 01/2022 - Wisocki Studios Ltda
Unity3D: Senior Unity Developer, Product Owner
BlocksXR Social Collaborative VR (Author)
Shaders - Parallax Mapping, Relief Mapping, Normal Mapping
Procedural Mesh generation, Impostor LOD system
09/2011 to 02/2020 – Aerometrics, GeneZ/Educ
Unity3D / C# - Research and Development in Unity3D, AR / VR
development of SmartMatrix GIS4D (Author)
advanced use of Unity3D for GIS, point cloud rendering, and complex Shader development
Procedural Mesh generation, Geometry Shaders
https://youtu.be/yEGFqKYENfA
Lead developer of Goombles
Author of SmartMatrix GIS4D software
Author of BlocksXR social, collaborative VR experience
www.BlocksXR.comSenior Unity Developer at TheVirtulab,
Virtuworx - Network and Voice communication
Goombles
GIS4D
GIS4D
Goombles
BlocksXR
Virtuworx (TheVirtulab)
BlocksXR
Terrarium
procedural plant growth
custom Voxel Terrain Engine
Filling gaps between Round Edge Blocks
Fixed light issues with normal mapping
Mesh generation for round edge blocks
Performance Optimization