Wisocki Junior

Goombles2024 - Made with Clipchamp.mp4

Goombles

TheVirtulab

GIS4D

2048

2048 game, synchronized to the music.mp4

BlocksXR

As the founder and CEO of Wisocki Studios Ltda, I have been creating immersive and interactive games and applications for various platforms and devices using Unity3D and AR/VR technologies. With over 12 years of experience in Unity3D development, I have gained expertise in networking and voice communication, terrain engine, custom mesh generation, code optimization, and complex shader development.


I have also authored SmartMatrix GIS4D, a software that uses Unity3D for GIS (geographic information system) and point cloud rendering, and BlocksXR, a VR game that allows users to build and explore virtual worlds. I am a Borland Certified Developer and I follow the EU GDPR (General Data Protection Regulation) standards. I am passionate about innovation, creativity, and quality in game design and development, and I enjoy collaborating with other developers, artists, and designers to deliver engaging and enjoyable experiences.


Unity3D - 12 years

- TheVirtulab Virtuworx online meetings (London/UK)

- Goombles - Project TechLead - Unity3D: photon quantum networking, tower defense game

- Metaverse projects: BlocksXR, DotEarth, Virtuworx

- Led a team of developers in the design and development of games using Unity3D.

- Collaborated with developers, conducted code reviews.

- Shaders - Parallax Mapping, Relief Mapping, Normal Mapping

- Procedural Mesh generation, voxel engine

- Developing games and applications for iPhone/Android in Unity, AR / VR
AR - using ARCode, ARKit and Vuforia

- Author of SmartMatrix GIS4D and BlocksXR

VR experience on:


Experience:

November 2023  - Senior Unity Developer

Unity3D: custom input from joystick, multiplayer UI for track/car selection, custom track editor
Colaborated on StarRacer game - solving complex issues, such as unexpected game freeze, new input system issues

Jun 2023 - October 2023 Project TechLead

Unity3D: photon quantum networking, tower defense game

Led a team of developers in the design and development of games using Unity3D.

Collaborated with artists, designers, and stakeholders, conducted code reviews.
https://youtu.be/uH-Uvi-twwg

May 2023 - June 2023 Senior Unity Developer

Unity3D: terrarium game

custom mesh generation, procedural plant growth algorithm and animation

May 2022 - May 2023 Senior Unity Developer

Unity3D: Senior Unity Developer at Starloop Studios - metaverse game

networking, terrain engine, custom mesh generation, code optimization

Unity3D: Senior Unity Developer

networking and voice communication /  metaverse project
https://www.youtube.com/@virtuworx6808/videos

Unity3D: Senior Unity Developer, Product Owner

BlocksXR Social Collaborative VR (Author)
Shaders - Parallax Mapping, Relief Mapping, Normal Mapping
Procedural Mesh generation, Impostor LOD system

http://www.blocksxr.com

Unity3D / C# - Research and Development in Unity3D, AR / VR

development of SmartMatrix GIS4D (Author)

advanced use of Unity3D for GIS,  point cloud rendering, and complex Shader development
Procedural Mesh generation,  Geometry Shaders
https://youtu.be/yEGFqKYENfA




Goombles

GIS4D 2020-07-08 14-58-23.mp4

GIS4D

GIS4D

Goombles

BlocksXR

Virtuworx (TheVirtulab)

BlocksXR


Terrarium

procedural plant growth

custom Voxel Terrain Engine




Performance Optimization